EA takes on publishing rights for Star Wars:The Old Republic
The game is expected to debut in 2011. It has drawn a lot of praise in the industry, winning 60 awards. To me, it will be interesting to see if a game that was started years ago can still succeed in the changed environment of today. Realtime Worlds spent more than $100 million developing its All Points Bulletin online street combat game, only to find that gamers thought it was a dud. The failure pushed Realtime Worlds into bankruptcy.
Ray Muzyka, head of BioWare, said in an interview at EA’s event last night that he believes that Star Wars:The Old Republic will avoid that fate because it has all of the right elements. That includes a great seasoned team of developers at BioWare, great intellectual property in Star Wars that everybody loves, a huge global publishing and marketing organization in EA, and a story with compelling emotional content for users to enjoy.
“We don’t take anything for granted,” Muzyka said. “We always make the best in quality. When you launch an MMO, you can’t go back. If you put the Electronic Arts name on it, then you have to make sure it’s high quality.”
If EA succeeds, it will be able to print money on an ongoing basis, much like its arch rival Activision Blizzard does with World of Warcraft. If it fails, well, that would be a nightmare.
In the game, players will explore an age thousands of years before the rise of Darth Vader, when war between the Old Republic and the Sith Empire divided the galaxy. Players can play as Jedi, Sith, or in a variety of other classic Star Wars roles. EA showed off a new section of the game last night where players can join battle on the planet of Alderaan and fight other players. You can fight for control of the planetary defense gun, either on the offense or defense. Here’s a video of Muzyka making the announcement in San Francisco.
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